Z3D to OBJ Converter
Batch convert z3d files to obj online. Change z3d to obj on Windows, Mac, Iphone or Android in a couple of clicks.
Select files for conversion or drag and drop them to the upload area.
Your files are securely protected and available only to you.
All files are automatically deleted from our servers after 1 hour.
How to convert Z3D files to OBJ online?
Step-by-step instructions for converting z3d files to obj
Click "Choose File" button to select a z3d file on your computer. Z3D file size can be up to 100 Mb.
Convert Z3D to OBJ
Click "Convert" button to start conversion.
Download your OBJ
When the conversion process is complete, you can download the OBJ file.
- First you need to add file for conversion: drag and drop your Z3D file or click the "Choose File" button. Then click the "Convert" button. When Z3D to OBJ conversion is completed, you can download your OBJ file.
- Mesh conversion is pretty fast. You can change Z3D to OBJ in a few seconds.
- Of course! We delete uploaded files immediately, and converted ones after 1 hour. No one has access to your files. File conversion (including Z3D to OBJ) is absolutely safe.
- Yes, you can use AnyConv on any operating system that has a web browser. Our Z3D to OBJ converter works online and does not require software installation.
Information about Z3D and OBJ file formats
|Full name||ZModeler 3D File||OBJ geometry format|
|Developed by||Oleg Melashenko||Wavefront Technologies|
|Type of format|
|Description||ZModeler (free 3D modeling software) three-dimensional picture file with the three-dimensional geometry of one or several objects and may also contain such effects as lighting. This file is usually used to store models of racing cars and various vehicles.||OBJ (or .obj) is a geometry definition file format first developed by Wavefront Technologies for its Advanced Visualizer animation package. The file format is open and has been adopted by other 3D graphics application vendors.|
|Technical details||The OBJ file format is a simple data format that represents 3D geometry alone — namely, the position of each vertex, the UV position of each texture coordinate vertex, vertex normals, and the faces that make each polygon defined as a list of vertices, and texture vertices. Vertices are stored in a counter-clockwise order by default, making explicit declaration of face normals unnecessary. OBJ coordinates have no units, but OBJ files can contain scale information in a human-readable comment line.|
|File conversion||Z3D conversion||OBJ conversion|
|Associated programs||Zanoza ZModeler||Wavefront 3D, CADRazor, Adobe Photoshop, LogiKal, UVMapper, LightWave 3D, Autodesk Maya, IMSI TurboCAD Deluxe, MeshLab, MAXON Cinema 4D, Smith Micro Poser, Autodesk AutoCAD.|